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arXiv:1507.06513 [math.CO]AbstractReferencesReviewsResources

Online Paintability: The Slow-Coloring Game

Thomas Mahoney, Gregory J. Puleo, Douglas B. West

Published 2015-07-23Version 1

The slow-coloring game is played by Lister and Painter on a graph $G$. On each round, Lister marks a nonempty subset $M$ of the remaining vertices, scoring $|M|$ points. Painter then deletes a subset of $M$ that is independent in $G$. The game ends when all vertices are deleted. Painter's goal is to minimize the total score; Lister seeks to maximize it. The score that each player can guarantee doing no worse than is the cost of $G$, written $\mathring{s}(G)$. The game is a variant of online list coloring. We prove several results. Always $\frac{|V(G)|}{2\alpha(G)}+\frac{1}{2}\leq \frac{\mathring{s}(G)}{|V(G)|}\leq \max\left\{\frac{|V(H)|}{\alpha(H)}\colon\,\!H \subset G\right\}$, where $\alpha(G)$ is the independence number. Among $n$-vertex trees, $\mathring{s}$ is minimized by the star and maximized by the path. Trivially $\mathring{s}(G)$ is at most the sum-paintability of $G$, with equality only when all components of $G$ are complete. Also $\mathring{s}(G)$ is at least the chromatic sum (the minimum sum of vertex colors in a proper coloring by positive integers), with equality if $\alpha(G)\leq 2$. Finally, we give good bounds on $\mathring{s}(K_{r,s})$.

Comments: 17 pages
Categories: math.CO
Subjects: 05C15, 05C57
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