arXiv Analytics

Sign in

arXiv:2111.12731 [cs.CV]AbstractReferencesReviewsResources

Human Pose Manipulation and Novel View Synthesis using Differentiable Rendering

Guillaume Rochette, Chris Russell, Richard Bowden

Published 2021-11-24, updated 2022-02-20Version 2

We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our renderer makes use of diffuse Gaussian primitives that directly represent the underlying skeletal structure of a human. Rendering these primitives gives results in a high-dimensional latent image, which is then transformed into an RGB image by a decoder network. The formulation gives rise to a fully differentiable framework that can be trained end-to-end. We demonstrate the effectiveness of our approach to image reconstruction on both the Human3.6M and Panoptic Studio datasets. We show how our approach can be used for motion transfer between individuals; novel view synthesis of individuals captured from just a single camera; to synthesize individuals from any virtual viewpoint; and to re-render people in novel poses. Code and video results are available at https://github.com/GuillaumeRochette/HumanViewSynthesis.

Comments: Accepted at Face and Gesture 2021, 8 pages, 7 figures
Categories: cs.CV
Related articles: Most relevant | Search more
arXiv:2303.15880 [cs.CV] (Published 2023-03-28)
Novel View Synthesis of Humans using Differentiable Rendering
arXiv:1605.03557 [cs.CV] (Published 2016-05-11)
View Synthesis by Appearance Flow
arXiv:2107.14539 [cs.CV] (Published 2021-07-30)
Shadow Art Revisited: A Differentiable Rendering Based Approach