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arXiv:1011.4169 [math.GT]AbstractReferencesReviewsResources

The Pachner graph and the simplification of 3-sphere triangulations

Benjamin A. Burton

Published 2010-11-18, updated 2011-02-23Version 2

It is important to have fast and effective methods for simplifying 3-manifold triangulations without losing any topological information. In theory this is difficult: we might need to make a triangulation super-exponentially more complex before we can make it smaller than its original size. Here we present experimental work suggesting that for 3-sphere triangulations the reality is far different: we never need to add more than two tetrahedra, and we never need more than a handful of local modifications. If true in general, these extremely surprising results would have significant implications for decision algorithms and the study of triangulations in 3-manifold topology. The algorithms behind these experiments are interesting in their own right. Key techniques include the isomorph-free generation of all 3-manifold triangulations of a given size, polynomial-time computable signatures that identify triangulations uniquely up to isomorphism, and parallel algorithms for studying finite level sets in the infinite Pachner graph.

Comments: 17 pages, 4 figures, 4 tables; v2: incorporate connectedness into Theorem 4, other minor revisions; to appear in SoCG 2011
Journal: SCG '11: Proceedings of the Twenty-Seventh Annual Symposium on Computational Geometry, ACM, 2011, pp. 153-162
Categories: math.GT, cs.CG, math.CO
Subjects: F.2.2, G.2.1, G.2.2, D.1.3
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