{ "id": "1702.06148", "version": "v1", "published": "2017-02-20T19:17:16.000Z", "updated": "2017-02-20T19:17:16.000Z", "title": "FIRE-2 Simulations: Physics versus Numerics in Galaxy Formation", "authors": [ "Philip F Hopkins", "Andrew Wetzel", "Dusan Keres", "Claude-Andre Faucher-Giguere", "Eliot Quataert", "Michael Boylan-Kolchin", "Norman Murray", "Christopher C. Hayward", "Shea Garrison-Kimmel", "Cameron Hummels", "Robert Feldmann", "Paul Torrey", "Xiangcheng Ma", "Daniel Angles-Alcazar", "Kung-Yi Su", "Matthew Orr", "Denise Schmitz", "Ivanna Escala", "Robyn Sanderson", "Michael Y. Grudic", "Zachary Hafen", "Ji-Hoon Kim", "Alex Fitts", "James S. Bullock", "Coral Wheeler", "T. K. Chan", "Oliver D. Elbert", "Desika Narananan" ], "comment": "66 pages, 39 figures. Simulation animations and visualizations available at http://www.tapir.caltech.edu/~phopkins/Site/animations and http://fire.northwestern.edu Paper includes complete FIRE algorithms and public ICs (http://www.tapir.caltech.edu/~phopkins/publicICs)", "categories": [ "astro-ph.GA", "astro-ph.CO", "astro-ph.IM" ], "abstract": "The Feedback In Realistic Environments (FIRE) project explores the role of feedback in cosmological simulations of galaxy formation. Previous FIRE simulations used an identical source code (FIRE-1) for consistency. Now, motivated by the development of more accurate numerics (hydrodynamic solvers, gravitational softening, supernova coupling) and the exploration of new physics (e.g. magnetic fields), we introduce FIRE-2, an updated numerical implementation of FIRE physics for the GIZMO code. We run a suite of simulations and show FIRE-2 improvements do not qualitatively change galaxy-scale properties relative to FIRE-1. We then pursue an extensive study of numerics versus physics in galaxy simulations. Details of the star-formation (SF) algorithm, cooling physics, and chemistry have weak effects, provided that we include metal-line cooling and SF occurs at higher-than-mean densities. We present several new resolution criteria for high-resolution galaxy simulations. Most galaxy-scale properties are remarkably robust to the numerics that we test, provided that: (1) Toomre masses (cold disk scale heights) are resolved; (2) feedback coupling ensures conservation and isotropy, and (3) individual supernovae are time-resolved. As resolution increases, stellar masses and profiles converge first, followed by metal abundances and visual morphologies, then properties of winds and the circumgalactic medium. The central (~kpc) mass concentration of massive (L*) galaxies is sensitive to numerics, particularly how winds ejected into hot halos are trapped, mixed, and recycled into the galaxy. Multiple feedback mechanisms are required to reproduce observations: SNe regulate stellar masses; OB/AGB mass loss fuels late-time SF; radiative feedback suppresses instantaneous SFRs and accretion onto dwarfs. We provide tables, initial conditions, and the numerical algorithms required to reproduce our simulations.", "revisions": [ { "version": "v1", "updated": "2017-02-20T19:17:16.000Z" } ], "analyses": { "keywords": [ "simulations", "galaxy formation", "feedback suppresses instantaneous sfrs", "change galaxy-scale properties relative", "mass loss fuels late-time sf" ], "note": { "typesetting": "TeX", "pages": 66, "language": "en", "license": "arXiv", "status": "editable" } } }