{ "id": "1611.04613", "version": "v1", "published": "2016-11-14T21:03:02.000Z", "updated": "2016-11-14T21:03:02.000Z", "title": "On the Optimal Policies for Visibility-Based Target Tracking", "authors": [ "Rui Zou", "Hamid Emadi", "Sourabh Bhattacharya" ], "categories": [ "math.OC" ], "abstract": "In this paper, we investigate a pursuit-evasion game in which a mobile observer tries to track a target in an environment containing obstacles. We formulate the game as an optimal control problem with state inequality constraint in a simple environment. We show that for some initial conditions, there are two different regimes in the optimal strategy of the pursuer depending on whether the state-constraint is activated. We derive the equations that characterize the switching time between the two regimes. The pursuer's optimal tracking strategy in a simple environment is further extended to a general environment with multiple polygonal obstacles. We propose techniques to construct a \"pursuit field\" based on the optimal solutions to guide the motion of the observer in a general environment.", "revisions": [ { "version": "v1", "updated": "2016-11-14T21:03:02.000Z" } ], "analyses": { "keywords": [ "visibility-based target tracking", "optimal policies", "general environment", "simple environment", "multiple polygonal obstacles" ], "note": { "typesetting": "TeX", "pages": 0, "language": "en", "license": "arXiv", "status": "editable" } } }