{ "id": "1412.4247", "version": "v1", "published": "2014-12-13T15:35:53.000Z", "updated": "2014-12-13T15:35:53.000Z", "title": "Searching for knights and spies: a majority/minority game", "authors": [ "Mark Wildon" ], "comment": "21 pages, 3 figures", "categories": [ "math.CO" ], "abstract": "There are n people, each of whom is either a knight or a spy. It is known that at least k knights are present, where n/2 < k < n. Knights always tell the truth. We consider both spies who always lie and spies who answer as they see fit. This paper determines the number of questions required to find a spy or prove that everyone in the room is a knight. We also determine the minimum number of questions needed to find at least one person's identity, or a nominated person's identity, or to find a spy (under the assumption that a spy is present). For spies who always lie, we prove that these searching problems, and the problem of finding a knight, can be solved by a simultaneous optimal strategy. We also give some computational results on the problem of finding all identities when spies always lie, and end by stating some open problems.", "revisions": [ { "version": "v1", "updated": "2014-12-13T15:35:53.000Z" } ], "analyses": { "subjects": [ "05C57", "91A43", "91A46" ], "keywords": [ "majority/minority game", "computational results", "nominated persons identity", "paper determines", "simultaneous optimal strategy" ], "note": { "typesetting": "TeX", "pages": 21, "language": "en", "license": "arXiv", "status": "editable", "adsabs": "2014arXiv1412.4247W" } } }